My capstone project for the Digital Animation and Game Design program at Ferris State University went live this weekend on the Amazon App Store!!

After 238 hours of development, version 0.1.6 of my “collection” of casual billiard games was ready to see the light of day. The Amazon review process was painless. I upload my binary Saturday evening (30 November 2013) and the app went live overnight. The first day I had FIVE customers!

The game is by no means finished at this point. (It’s just consumable.) But, I’ve met my initial goals; to have a playable Android game, built with publicly licensed technology (including Unity and Blender), published to a major app store (Amazon).


This experience has given me more confidence that bigger and better things are possible! But, I don’t want to abandon CueSport. Since this was a great learning experience for me, I would like to share it with my cohorts in the DAGD program at Ferris.

This will serve several purposes. First, customers will see the game grow and evolve both visually and functionally (a win for them!). Second, students from various disciplines can work on a published game and add that experience to their portfolio (a win for them!). Finally, I can begin work on my next project and see where that leads!

CueSport EnvironmentCueSport Environment

Speed Model


Magnifying Glass
This began as a speed model in 3ds Max. After the initial half hour, I kept going back to it cleaning it up and playing with the lighting and rendering. Ultimately, I spent about five and a half hours working on it. Pretty quick for a portfolio piece!

About Me


Bill HicksMy name is Bill Hicks. I am a digital artist with over twenty years of experience in photography and design. I have and associate degree in Interactive Media and Game Design from Muskegon Community College, and I am currently studying Digital Animation and Game Design at Ferris State University.

I am skilled with a number of creative software applications, including; Adobe’s Creative Suite (especially Photoshop and Illustrator), Autodesk 3ds Max, and Zbrush by Pixologic.

I am proficient in Web Application development using PHP, mySQL, and JavaScript with HTML5 technologies. I also use JavaScript to develop efficient workflow solutions in Adobe Photoshop and Adobe Illustrator.

I am looking forward to working as a part of a production team in game design, television, or film.